Writing Resources

Putting the science into fiction. Scientific resources for media creators.

Bad Chemistry II – Poisons

Techtropes returns with the second part of the “Bad Chemistry” series – individual poisons, the narrative roles they can play, and how they can be treated.

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A quick update

In which I offer another update, and the tantalising hope of more actual content.

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Bad chemistry I – Poisoning

Today we start a new series of articles talking about chemical hazards with an article about poisoning. What poisons are, how they relate to toxins and venoms, and whether antidotes are quite so miraculously helpful in the real world.

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Useful resources for science fiction writers

Today on techtropes – External resources for science fiction writers and screenwriters. Some of the most useful links that I have come across, while producing this blog.

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A writer’s guide to genetics

Today – a new actual resource article. Presenting a writers guide to genetics. Warning – may also contain trace amounts of proteomics.

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Interactions between terrestrial and alien biology

In this article we speculate wildly about the ways terrestrial and alien biology could interact. In other words I’m going to tell you why almost every sci-fi plot that has ever invoked the term “DNA” was impossible, and then I’m going to try and suggest some ways you can fudge the issue.

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Heroic interventions – What medicine can do in the face of the unknown

Today we look at what real doctors might be able to do in the face of made up injuries, look inside for your maguffin free guide to cruel and unusual trauma care.

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Medical Tropes – How to shoot your characters without killing them

In our first article discussing common medical tropes, we look at some of the considerations you may wish to be aware of before subjecting your characters to gunfire.

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Softer Science – Ten tips for writing “soft” science fiction

Ten more writing tips, as with mondays article. This time we focus on the “softer” side of science fiction.

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The Hard Stuff – Ten tips for writing “hard” science fiction

In which I make some random observations about writing “hard” science fiction.

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